Infernoid Tierra
FIRE 11

Infernoid Tierra

  • Archetype:
  • Infernoid

  • ATK:
  • 3400

  • DEF:
  • 3600

  • View:
  • 5577




"Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.




 
 
AI Power Analysis
Boss / End-boardConfidence: MediumEvaluated Oct 9, 2026
48± 8/ 100
Power Score
Intrinsic 48
Deck 48

Infernoid Tierra — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 48 · Meta: provisional
  • Primary role: Boss / End-board · Secondary: Recovery/Recursion

Why it scores here

Infernoid Tierra is a Fusion whose value depends on how many differently named materials were used, and its effects are symmetric: both players send Extra Deck cards, Deck cards, banished cards, or hands to the Graveyard. Its strongest tier (10 or more names, sending the entire hand) is hard to reach, so it converts into value mainly in late-game boards. Its high ATK and DEF earn no points; the score rests on the Infernoid Fusion route (98% of its decks run its named materials), its symmetric and conditional effects, and a restriction to one archetype.

Axis scores

Axis Score Evidence
Accessibility 62 Live through the Infernoid Fusion route: Onuncu and Devyaty, its named materials, appear in 98.5% of its 400 decks (observed); no starter or searcher data exists to confirm more routes (inferred).
Combo & Conversion 40 Text shows a late-game Fusion that sends cards rather than building a board; there are no recorded combo boards to confirm a conversion rate (inferred).
Resource Economy 50 Each effect hits both players equally, and the 8-plus tier returns banished cards to the Graveyard, so net advantage is roughly even (inferred from text).
Effect & Interaction 45 The 10-plus hand send and the 3-plus Extra Deck send can disrupt the opponent, but only after many distinct names are used, so the disruption is situational (inferred from text).
Material Utility 30 Nothing in the evidence shows it as a generic material; a Level 11 Fusion is a poor material body (inferred from text, no combo data).
Resilience & Flexibility 40 Its effects only trigger on a successful Fusion Summon, so one negation of the Summon removes the whole effect (inferred from text).
Deck-Building Efficiency 40 It is a single-copy Fusion (362 of 400 decks run one) that needs the Infernoid archetype, which locks the build to one theme (observed in deck data, inferred for the lock).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Recovery/Recursion. Intrinsic ≈ 48, Deck ≈ 48, Meta = provisional. Modifiers: Archetype-locked restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Two of its named materials appear in 98.5% of its decks, so the Fusion route is reliable within its archetype.
  • Its effects scale with distinct names, so a fuller board unlocks stronger tiers.
  • Recovers banished cards to the Graveyard at 8 or more distinct names.

Weaknesses

  • Its effects are symmetric, so the opponent gains from them as well.
  • The strong tiers need 8 to 10 distinct names, which is hard to reach.
  • No combo or guide evidence exists to confirm its real conversion rate.
  • It is a single-copy card locked to the Infernoid theme.

Counters / choke points

  • Negating the Fusion Summon removes its effects (inferred from text; no counter data in evidence).

Best use

Late-game Fusion finisher with a symmetric Graveyard send and recovery effect. Decks: Infernoid. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Fusion from Infernoid Onuncu, Infernoid Devyaty, and one or more Infernoid monsters, with four tiered effects (3, 5, 8, and 10 distinct names).; Infernoid Onuncu and Infernoid Devyaty appear in 98.5% of its 400 decks.
  • Observed: Single copy in 362 of 400 decks; 2 copies in 38.; Infernoid archetype in 50.5% of decks; 93.2% of decks use gameplay type 7.
  • Inferred: Fusion route is the main access route; no starter or searcher data.; Effects are symmetric and roughly even in resource terms.; The strong tiers are situational.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)











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